Quote: Gangland's story isn't going to make anyone forget about Mafia (the game) anytime soon, but the premise is solid enough. You play as Mario Mangano, one of five brothers from Palermo, Sicily. One night your brother Chico is found dead. Apparently, he met his fate at the hands of your three other brothers, Angelo, Romano, and Sonny. Your three brothers soon disappear from the island and flee to Paradise City, which is in the New World. As a result of their departure, you're sent to apprentice in the New World--under your uncle Vincenzo--to seek vengeance for Chico's death. Gangland's modern-style music doesn't seem to fit the '30s theme, but then again, neither do the ninjas, Humvees, bazookas, and Uzis that you'll eventually come across. It's also strange that voice-overs weren't used to relate the plot in between missions, but considering how terribly voiced the unit acknowledgments are, maybe this is a good thing.