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محروم.كوم 08-25-2017 11:50 PM

عمل تكستشر لتصاميم الثري دي و للالعاب بواسطة Substance Designer
 
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السلام عليكم و رحمة الله
كورس من لييندا في كيفية عمل التكستشر (الاكساء) سواء في الالعاب او في التصاميم الثري دي
من خلال برنامج ال Substance Designer



http://www5.0zz0.com/2017/08/25/22/193593695.jpg

http://www2.0zz0.com/2017/08/25/22/401724930.jpg


Lynda – Substance Designer Essential Training

Info: Substance Designer is a powerful, procedurally based tool for creating textures for 3D art and games. This training course provides a complete overview of Substance Designer 6, the 2017 version of the application. New texture artists can use this course to get a jumpstart in the field, while experienced artists will find plenty of advanced tips and tricks to take their skills to the next level. Instructor Joel Bradley begins with an overview of a prebuilt substance graph, demonstrating the strengths and nondestructive workflow of Substance Designer, and walking through basics such as navigating the Substance Designer interface, adjusting important preferences, importing meshes and maps, and using the 2D, 3D, and Graph views. He then moves onto the large array of essential “atomic” nodes in Substance Designer, including the Blend, Curve, Slope Blur, Normal, Gradient, and Water Level nodes. These nodes comprise the heart of the Substance Designer workflow. Then learn how to create a custom panorama from scratch, and explore more advanced topics such as MDL materials, functions, and FX maps. Finally, Joel closes out the course by putting a substance to use. Learn about the advantages of using a published substance file (SBSAR) over hard-coded bitmaps for in-game materials, and see how to import a substance package into a game engine such as Unreal.

الروابط من تحويل الاخ الكريم mshaz1000
من فريق تحويل الروابط في المنتدى


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