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-   -   مشكلة في تشغيل call of duty world at war (http://vb.ma7room.com/showthread.php?t=110254)

محروم.كوم 05-16-2009 02:40 AM

مشكلة في تشغيل call of duty world at war
 
call of duty world at war
عند بدأ تشغيل اللعبة تظهر شاشة سوداء
ثم تغلق تلقائيا وتظهر رسالة خطأ

اقتباس:
Error during initialization:
Unhandled exception caught

وهنا نص الرسالة بالكامل
اقتباس:
Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Loading fastfile 'code_post_gfx'
used 1.13 MB memory in DB alloc
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
DirectX reports 512 MB of video memory and 661 MB of available texture memory.
Using video memory size to cap used texture memory at 496 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
Waited 303 msec for asset '$default' of type 'material'.
Waited 50 msec for asset '$additive' of type 'material'.
Waited 0 msec for asset '$point' of type 'material'.
Waited 0 msec for asset '$line_nodepth' of type 'material'.
Waited 249 msec for asset 'light_corona' of type 'material'.
Waited 1 msec for asset 'clear_alpha' of type 'material'.
Waited 0 msec for asset 'clear_alpha_stencil' of type 'material'.
Waited 1 msec for asset 'depthprepass' of type 'material'.
Waited 0 msec for asset 'shadowclear' of type 'material'.
Waited 1 msec for asset 'shadow******overlay' of type 'material'.
Waited 0 msec for asset 'shadow******blur' of type 'material'.
Waited 1789 msec for asset 'shadowcaster' of type 'material'.
Waited 1 msec for asset 'shadowoverlay' of type 'material'.
Waited 1 msec for asset 'stencilshadow' of type 'material'.
Waited 0 msec for asset 'stencildisplay' of type 'material'.
Waited 656 msec for asset 'cinematic' of type 'material'.
Error: Waited 1081 msec for missing asset "water_droplet".
Error: Could not load material "water_droplet".
Error: Could not load material "water_dynamic_spray".
Loading fastfile 'ui'
used 39.48 MB memory in DB alloc

------- sound system initialization -------
Waiting for $init to finish. There may be assets missing from code_post_gfx.


Error during initialization:
Unhandled exception caught


طبعا المحدد بالاحمر هو المشكلة
احد لديه اي اقتراااح
علما ان موصفات جهازي قادرة على تشغيل اللعبة
نظام التشغيل اكس بي.
ايضا حملت اللعبة و صطبتها اكثر من مرة
لكن ..... نفس رسالة لخطأ تظهر دائما.


الساعة الآن 10:16 PM

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